Nov 16th, 2008 · The Times Online has a lengthy story about the work being done to solve mysteries regarding the brain and various aspects of neuroscience. They discuss some of the "brain-training" myths and look at the quest to determine when and where creative thought …
see also: myth · centres · Creative · originate · London · mysterious · creativity
Nov 16th, 2008 · My niece just took the ACT and got a perfect score on the math section. 25 years ago, when I took the test, the kids who aced the math section were pretty special. Her score, combined with straight A's so far in high school, suggest to me that she might …
see also: Science · engineering · scientists · University · talent · schools · MIT
Nov 7th, 2008 · super-papa sends us to Locus Magazine for an article by Cory Doctorow discussing the conflicts between copyright law and modern culture, and arguing against the perception that copying media is still unusual. Quoting: "Copyright law valorizes copying …
see also: pictures · laws · office · Internet · media · copyrighted · Culture
Nov 6th, 2008 · In a move that's a win for the free software community, Creative Labs has decided to release their binary Linux driver for the Creative Sound Blaster X-Fi and X-Fi Titanium sound cards under the GPL license. This is coming after several failed attempts …
see also: Linux · software · Fi · community · licensing · drivers · binary
Oct 20th, 2008 · Creativity is least likely to strike in the afternoon, according to a survey that suggests office workers have little chance of solving problems after lunch. A poll of 1,426 people showed that a quarter of us stay up late when seeking inspiration. Taking …
see also: afternoon · office · workers · Bathroom · Creative · creativity · Discover
Oct 20th, 2008 · Creativity is least likely to strike in the afternoon, according to a survey that suggests office workers have little chance of solving problems after lunch. A poll of 1,426 people showed that a quarter of us stay up late when seeking inspiration. Taking …
see also: afternoon · office · workers · Bathroom · Creative · creativity · Discover
Oct 1st, 2008 · GamesIndustry.biz recently interviewed Kevin Hanna, creative director for Google Lively, about the virtual environment's beginnings and the plans for its future. Earlier this month, he announced that Lively would open to developers, and now he says the …
see also: Google · Online · download · corporate · 3D · interview · industry
Sep 30th, 2008 · GamesIndustry.biz recently interviewed Kevin Hanna, creative director for Google Lively, about the virtual environment's beginnings and the plans for its future. Earlier this month, he announced that Lively would open to developers, and now he says the …
see also: Google · Online · download · corporate · 3D · interview · industry
Sep 24th, 2008 · GPGPU computing has just taken a major step into the world of mainstream software development, as Adobe has now released a GPU-accelerated version of its Creative Suite, comprising Photoshop, After Effects and Premiere Pro. Both Premiere Pro and After …
see also: software · world · computer · mainstream · Texting · OpenGL · GPU
Sep 19th, 2008 · Bennett Haselton contributes the following essay on the consequences of license choice as it applies to sites based on user contributions; read on below for more of his big idea for making Knol a more useful resource. "Google Knol should allow its writers …
see also: publishing · licensing · Wikipedia · resources · writer · Creative · assurance
Sep 18th, 2008 · After four days of "head-start" players getting the run of the servers, Warhammer Online launched today to the rest of the public. Mythic took the opportunity to explain why they think World of Warcraft players should give them a chance, highlighting …
see also: servers · Online · player · interview · Public · copies · director
Sep 2nd, 2008 · If you like stories about maverick billionaires, cliche mercenaries, government sponsored super hero teams, leading edge technology and the ultimate evil of an alien human resources dept. then Special Operations Team Raptor The African Incident, by Daniel …
see also: technology · sponsored · Humans · resources · life · mom · Creative
Aug 15th, 2008 · Develop Magazine has posted a fascinating multi-part interview with Sam Houser, president and founder of Grand Theft Auto developer Rockstar Games. Houser is rarely quoted outside of press releases, and almost never does interviews. So, reading his frank …
see also: Mini · 2006 · commission · 2005 · interview · founder · President
Aug 12th, 2008 · Engadget recently got their hands on an early delivery of Lenovo's new powerhouse of a laptop, the W700. Aimed at graphic artists and photographers this beast is designed to really pack a punch. No word on how much for the extra fusion generator to power …
see also: powerhouse · computer · digital · laptop · graphics · artist · memory
Aug 6th, 2008 · Jay Barnson interviews the new crop of indie game developers. How could anybody abandon the steady paychecks, access to the best tools and engines, large teams of skilled colleagues and the glory of working on one of next holiday season's blockbusters …
see also: engineering · interview · company · publishing · skill · programmer · shooter
Aug 5th, 2008 · Almost a decade after the Internet bubble collapsed, the New York Times reports on the revival of the Silicon Alley technology social scene — with a twist. It's now about substance. Gone are the "glitzy club ... minor celebrities, go-go dancers, …
see also: video · New York Times · Internet · technology · giveaways · organization · magazine
Aug 3rd, 2008 · Bill Gates makes his case for Creative Capitalism in TIME, citing projects like a Text-Free UI for illiterate computing, the use of Multimouse technology to allow fifty kids to share one computer display, cell phone billing by the second, and Bono's RED …
see also: Microsoft · world · computer · technology · corporate · Cell · energy
Jul 12th, 2008 · iminplaya sends in the good news that reports of the death of the Ulysses mission are premature. (We've discussed the impending shutdown of the 17-year-old mission a couple of times this year.) Ulysses is a joint NASA / ESA mission to study the sun from …
see also: solution · blog · death · manager · Missions · Shutdown · generator
Jun 27th, 2008 · Take a crowd of people and have them guess how many jelly beans are in a jar, and the average of their answers will be remarkably accurate. Now researchers have found the same goes for asking one person to guess about the same thing several times. Accuracy …
see also: generator · wisdom · Creative · Economist · thinkingRead
Jun 25th, 2008 · Bjarne Stroustrup, the creative force behind one of the most widely used and successful programming languages — C++ — is featured in an in-depth 8 page interview where he reveals everything programmers and software engineers should know about …
see also: software · engineering · history · interview · Language · programmer · writer