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OpenGL ES 2.0 Programming Guide

Oct 6th, 2008 · Mobile phones and other embedded devices are getting more and more powerful each year. The availability of dedicated hardware for 3D rendering is becoming increasingly ubiquitous, and the latest mobile phones come with 3D hardware acceleration that rivals …
see also: Hardware · desktop · 3D · mobile · platform · utilities · OpenGL

Adobe Adds GPU Acceleration To Creative Suite 4

Sep 24th, 2008 · GPGPU computing has just taken a major step into the world of mainstream software development, as Adobe has now released a GPU-accelerated version of its Creative Suite, comprising Photoshop, After Effects and Premiere Pro. Both Premiere Pro and After …
see also: software · world · computer · mainstream · Texting · OpenGL · GPU

SGI Releases OpenGL As Free Software

Sep 19th, 2008 · Since its release, the OpenGL code that is responsible for 3-D acceleration on GNU/Linux has been running on licenses that were accepted by neither the Free Software Foundation (FSF) nor the Open Source Initiative. Today, however, the FSF has announced …
see also: software · licensing · OpenGL · executive · director · SGI · accelerated

Twilight of the GPU — an Interview With Tim Sweeney

Sep 16th, 2008 · cecom writes to share that Tim Sweeney, co-founder of Epic Games and the main brain behind the Unreal engine, recently sat down at NVIDIA's NVISION con to share his thoughts on the rise and (what he says is) the impending fall of the GPU: "...a fall that …
see also: Hardware · Microsoft · engineering · interview · founder · Texting · death

Twilight of the GPU — an Interview With Tim Sweeney

Sep 15th, 2008 · cecom writes to share that Tim Sweeney, co-founder of Epic Games and the main brain behind the Unreal engine, recently sat down at NVIDIA's NVISION con to share his thoughts on the rise and (what he says is) the impending fall of the GPU: "...a fall that …
see also: Hardware · Microsoft · engineering · interview · founder · Texting · death

Ubuntu To Pay for Upgrades to the Free Software User Experience

Sep 12th, 2008 · Steven J. Vaughan-Nichols reports that Mark Shuttleworth, CEO of Canonical, is using his millions to improve the Linux user experience, hiring people to work on X, OpenGL, Gtk, Qt, GNOME and KDE. He had doubted that desktop Linux could ever equal the …
see also: Linux · software · integrated · desktop · OpenGL · Ubuntu · Shuttleworth

Ubuntu To Pay for Upgrades to the Free Software User Experience

Sep 11th, 2008 · Steven J. Vaughan-Nichols reports that Mark Shuttleworth, CEO of Canonical, is using his millions to improve the Linux user experience, hiring people to work on X, OpenGL, Gtk, Qt, GNOME and KDE. He had doubted that desktop Linux could ever equal the …
see also: Linux · software · integrated · desktop · OpenGL · Ubuntu · Shuttleworth

New Multi-GPU Technology With No Strings Attached

Aug 19th, 2008 · Multi-GPU technology from both NVIDIA and ATI has long been dependent on many factors including specific motherboard chipsets and forcing gamers to buy similar GPUs within a single generation. A new company called Lucid Logix is showing off a product …
see also: products · technology · company · gamers · OpenGL · graphics · gt

OpenGL 3.0 Released, Developers Furious

Aug 11th, 2008 · After over a year of delays, the OpenGL ARB (part of the Khronos industry group) today released the long-awaited spec for OpenGL 3.0 as part of the SIGGRAPH 2008 proceedings. Unfortunately it turns out not to be the major rewrite that was promised to …
see also: 3D · industry · community · platform · OpenGL · 2008 · spec

Intel Reveals More Larrabee Architecture Details

Aug 4th, 2008 · Intel is presenting a paper at the SIGGRAPH 2008 industry conference in Los Angeles on Aug. 12 that describes features and capabilities of its first-ever forthcoming many-core architecture, codenamed Larrabee. Details unveiled in the SIGGRAPH paper include …
see also: software · products · engineering · Los Angeles · industry · Intel · OpenGL

Wine 1.0 — Uncorked After 15 Years

Jun 17th, 2008 · After 15 years of development, Wine version 1.0 has been released. Wine is an Open Source implementation of the Windows API on top of X, OpenGL, and Unix. While perfect windows compatibility has not yet been achieved, full support for Photoshop CS2, Excel …
see also: Windows · viewers · UNIX · OpenGL · implementation · Open Source · 2003

Larrabee Team Is Focused On Rasterization

Apr 25th, 2008 · Tom Forsyth, a well respected developer inside Intel's Larrabee project, has spoken to dissuade rumors that the Larrabee architecture is ignoring rasterization, and in fact claims that the new GPU will perform very well with current DirectX and OpenGL …
see also: PC · world · technology · industry · Intel · OpenGL · architecture

Intel Details Nehalem CPU and Larrabee GPU

Mar 17th, 2008 · Intel previewed the information set to be released at IDF next month including details on a wide array of technology for server, workstation, desktop and graphics chips. The upcoming Tukwila chip will replace the current Itanium lineup with about twice …
see also: servers · integrated · desktop · technology · Intel · OpenGL · graphics

Google's Android Cellphone SDK Released

Nov 12th, 2007 · The android SDK has been released to the wild. As expected it features the Linux Kernel, low level libraries such as FreeType, OpenGL, SQL Lite, WebKit (as a web browser), a custom Java Bytecode interpreter that is highly specialized for the CPU. A common …
see also: video · Google · mobile · customers · Java · OpenGL · libraries

Apple's "Time Machine" Now For Linux... Sort Of

Nov 7th, 2007 · Apple's 'Time Machine' is cool, but I use Linux, not MacOSX. So here is a Linux implementation (built off of rsync, of course). No fancy OpenGL, but quite functional none-the-less."Read more of this story at Slashdot.
see also: Linux · Apple · Machine · functionalities · OpenGL · implementation · rsync

Logfiles Made Interesting with glTail

Oct 8th, 2007 · My boss claimed it was pretty much impossible to create an entertaining way to visualize server traffic and events in a short time frame, so of course I had to prove him wrong. A weekend of neglecting my family produced a small ruby program which connects …
see also: Linux · servers · products · Texting · Traffic · OpenGL · interface

OpenGL Programming Guide 6th Ed.

Sep 19th, 2007 · The Red Book, also known as the OpenGL Programming Guide published by Addison-Wesley Professional, returns in its sixth edition with additions covering OpenGL 2.1. The Red Book, so called because of its nice, red cover, is probably the most-well known, …
see also: OpenGL · graphics · introduction · APIs · Martin · Red Book · OpenGL Programming Guide

Is id Abandoning Linux?

Sep 19th, 2007 · In a news posting dated 10th of September, Beyond3D is reporting of an article in a German publication in which id Software CEO Todd Hollenshead discusses the upcoming id title Rage and the engine it runs on, codenamed 'id Tech 5'. Amongst other things …
see also: Linux · Windows · engineering · Tech · platform · IDs · OpenGL

OpenGL SuperBible

Aug 8th, 2007 · The OpenGL SuperBible, in its vastly expanded fourth edition, is the latest addition to the Addison-Wesley Professional OpenGL series. According to the authors it 'strives to provide the world's best introduction to not only OpenGL, but 3D graphics programming …
see also: world · 3D · OpenGL · graphics · introduction · Martin · superb

Computer Graphics With Java

Jul 11th, 2007 · Computer graphics has become an indispensable part of mainstream computing and the undergraduate course in computer graphics programming is often one of the most popular courses in the curriculum. In the early days, such courses dealt with low level implementation …
see also: computer · library · mainstream · Java · OpenGL · graphics · implementation







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